| 
NASA’s
Aerospace Exhibit Takes Flight
To commemorate the centennial anniversary of the Wright brothers
first flight, NASA sponsored an exhibit entitled Aerospace Design:
The Art of Engineering from NASA’s Aeronautical Research at
the Art Institute of Chicago. This exhibit presents the history
of aeronautically engineered forms as they relate to architecture
and design, and features approximately 90 artifacts from NASA’s
collection, including designs and models for wind tunnels and conceptual
airplanes. Chicago Scenic was once again hired to help bring the
project to life.
Designers
Jeannie Gang and Yu-ting Chen of Studio Gang Architects came up
with a design concept that would give the feeling of motion within
the gallery instead of a more traditional exhibit. To accomplish
this Chicago Scenic manufactured over 60 stacked curvilinear acrylic
vitrines of varying sizes to house the artifacts and then mounted
them to the walls according to Studio Gang’s design. The vitrines
and artifacts were attached to the curved inside walls simulating
a ripple effect as you walk through the gallery. Chicago Scenic
also provided shelving, curved platforms, and oversized graphics
for the exhibit.
Project Manager Gary Heitz worked with the Art Institute’s
Curator John Zukoswky on the project as well as the museum’s
Registrar, Darryl Green. Together they worked with Tony Springer
and Tom Dixon of NASA who provided all of the artifacts and mounting
plates for the show. CSSI’s Dave Duwell served as the job
lead on the project and was assisted by Nick Levinsky onsite.
The exhibit, located in Kisho Kurokawa Architectural Gallery, runs
until February 8, 2004, at which time it will be remounted at the
AIA Octagon Museum in Washington, DC.
Fun
Lego® Exhibit Begins National Tour
Chicago Scenic once again collaborated with Marketing Werks to produce
a traveling promotional exhibit for Lego®. Project Manager Rick
Boultinghouse worked closely with Senior Account Coordinator Lyndsay
McNamara and Account Manager Eric Baker on the project, and CSSI’s
Tim Steimle served as the job lead.
The mobile exhibit was designed with four play areas allowing for
varying levels of involvement from participants. The first area
was a construction zone that consisted of a skyline backdrop and
a town made of legos, complete with a river, roads, and a baseball
field. The participants sat around a custom-made hexagonal table
created by Chicago Scenic and constructed Lego structures to add
to the Lego-town. An emcee led the children through this play exercise
and encouraged them to create elements of the story.
CSSI also created a raised platform with a podium to showcase the
kids’ Lego creations. A Lego-judge assigned to this area critiqued
the children’s projects. Behind the showcase area was a three-walled
backdrop where digital photos taken of the Lego creations were attached
to the wall with Velcro.
The third area Chicago Scenic created was a center showcase that
displayed large-scale Lego structures created by designers from
Lego. Around the base of these structures were child-sized seats
and tubs filled with legos allowing children to create structures
on their own in a quieter environment. The fourth area was a family
challenge zone, a timed activity where an emcee facilitated families
and groups working together to build structures.
The touring exhibit visited 20 cities for a weekend at a time and
Chicago’s Lincoln Park Zoo hosted the exhibit over Labor Day
weekend.
Hands on Habitat Grows to a New Level
Chicago Scenic partnered with the Peggy Notebaert Nature Museum
on an extension of their popular Hands on Habitat exhibit. The exhibit
was specially designed for children ages three to seven as a place
to learn about natural wetlands, prairie environments and the animals
that inhabit them. With the help of Chicago Scenic, the museum literally
took the exhibit to a whole new level.
When
Mike Sarna, director of exhibits/designs, and Dawn Bennett, production
supervisor of exhibits/designs, came to Chicago Scenic with a concept
for the exhibit, the design team of Tom Ryan and Ryan Hall set to
work creating a permanent three-story tree house and interactive
games, and redesigning the original exhibit to make room for the
new additions. All of the elements were specifically designed low
to the ground to be easily accessible for children and to encourage
adults to get down to their level to experience the exhibit. CSSI’s
Ken Zommer served as the project manager, and Andy Lemerand and
Mike Zaremba served as job leads.
All of the activities CSSI created for the expansion were desinged
to help children discover the life cycle of trees and the animals
that inhabit them. One activity called “What’s a Living
Thing” helps children determine if something is alive or not
by comparing living and inanimate objects. For this activity, CSSI
created a large display panel with graphics of different objects
and doors that reveal the answer when lifted.
For
another interactive game, Chicago Scenic painted a mural on existing
metal doors and provided magnetic objects that could be moved around
into the different spaces that allowed children to place animals
into their appropriate homes. The “Animal Apartments”
activity, for which CSSI provided a faux hollowed out log, helps
children discover all the different types of animals that might
live in a log. For the “Prairie” activity, Chicago Scenic
used an existing cave area in the exhibit and created a built-in
periscope where kids go into the cave and look through a periscope
to see what animals inhabited the prairie above.
The main focal point of the exhibit is a 35-foot-tall three-level
tree house. On the tree’s first level, kids can discover how
a tree absorbs nutrients from the ground with its roots through
an interactive display, and can go down a worm-style slide. A giant
climbing net sits between the first and second floors that allows
children to climb from one level to another. The second level includes
a hollowed-out tree trunk as well as a set of “bug binoculars”
that allows them to see the world with segmented vision like a fly.
The third level, which is handicap accessible, has a wind machine
that the kids can operate to blow seedpods and leaves suspended
from the tree, along with crank handles that move the wings of bees,
butterflies, and dragonflies flying overhead.
The tree house was created from a steel structure that was assembled
and welded by certified welder Andy Lemerand, and clad in wood by
Mike Zaremba. The base of the tree was covered in carved foam and
painted by Kevin Taylor. Throughout the installation process, which
took about a month to complete, the museum allowed visitors to view
the installation of the tree house from a second floor overlook.
<<Back
to Exhibits/Museums
<<Back to Fall 2003
Newsletter
|